{"id":1767,"date":"2011-07-04T07:19:09","date_gmt":"2011-07-04T07:19:09","guid":{"rendered":"http:\/\/www.physiologicalcomputing.net\/?page_id=1767"},"modified":"2021-12-22T20:28:24","modified_gmt":"2021-12-22T20:28:24","slug":"bios-play-2010","status":"publish","type":"page","link":"http:\/\/www.physiologicalcomputing.net\/?page_id=1767","title":{"rendered":"BioS-Play 2010"},"content":{"rendered":"<div class=\"title\" style=\"text-align: center;\">Workshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications<\/div>\n<div class=\"subtitle\" style=\"text-align: center;\">\n<p>In conjunction with the Fun and Games Conference 2010<\/p>\n<p><em>15 September 2010 <\/em><\/p>\n<\/div>\n<p>BioS-Play is a workshop targeted to explore the domain of biosignal adaptive games and playful application in a multiuser or social context.  Using biosignal instrumentation is an established process in  experimental psychology and medical domains. During recent years there  have been many efforts in industry and research to develop applications,  games and various kinds of interfaces, which use biosignal analysis in  real time. However, most of these applications are single user setups.  From findings in our earlier work we have realized that there is great potential in developing biosignal adaptive applications and games for  multiuser and social scenarios.<\/p>\n<p><strong>Goal<\/strong><\/p>\n<p>The goal of this workshop is to gather people who have experience or  interest in using advanced sensor or system metric data to enhance  social use of games and playful applications. Participants are not  required to have developed systems in this field, so we are also  accepting participation from researchers and students who have plans to  develop systems or create analytical frameworks in this domain relating  to this topic. Furthermore, we also invite game designers and  practitioners to attend the workshop.<br \/>\n<strong> <\/strong><\/p>\n<p><strong>Demos<\/strong><\/p>\n<p>During the workshop we will have an opportunity to test a few  biosignal adaptive applications. Offering participants  hands-on  experience with biosignals and how they can be used to enhance social  interaction and communication.<br \/>\n<strong> <\/strong><\/p>\n<p><strong>Outcomes<\/strong><\/p>\n<p>The workshop will concentrate on drafting four deliverables: a list  of design directions, a list of design considerations, a list of  potential research questions and project ideas, and a roadmap for the  domain.  We will use computer-based collaboration tools for facilitating  the workshop.<\/p>\n<div class=\"subtitle\">Workshop Papers<\/div>\n<ul>\n<li> Biofeedback Training with EmoPoker: Controlling Emotional Arousal for Better Poker Play (<strong><a title=\"Biofeedback Training with EmoPoker: Controlling Emotional Arousal for Better Poker Play\" href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Yamabe et al (Emopoker).pdf\">PDF<\/a><\/strong>)<em><br \/>\nTetsuo Yamabe, Ilkka Kosunen, Inger Ekman, Lassi A. Liikkanen, Kai Kuikkaniemi, Tatsuo Nakajima<\/em><\/li>\n<\/ul>\n<ul>\n<li>Calling Safely Through Haptic Biosignal Transfer (<a title=\"Calling safely through haptic biosignal transfer\" href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Janssen et al (Calling safely).pdf\"><strong>PDF<\/strong><\/a>)<em><br \/>\nKai Kuikkaniemi, Joris H. Janssen<\/em><\/li>\n<\/ul>\n<ul>\n<li> Designing Affective Games with Physiological Input (<strong><a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPLay_Nacke et al (Affective games).pdf\">PDF<\/a><\/strong>)<em><br \/>\nLennart Nacke, Regan Mandryk<\/em><\/li>\n<\/ul>\n<ul>\n<li> Designing for a Rich Emotional Journey through a Game a Riddles Called EmRoll (<strong><a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Zangouie et al (Emroll).pdf\">PDF<\/a><\/strong>)<em><br \/>\nFarnaz Zangouie, Mohammad Ali Babazadeh Gashti, Kristina H\u00f6\u00f6k, Tim Tijs, Gert-Jan de Vries, Joyce Westerink<\/em><\/li>\n<\/ul>\n<ul>\n<li>Listen to Yourself and Others \u2013  Multiuser Mobile Biosignal Sonification Platform EMOListen (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPLay_Kosunen et al (Emolisten).pdf\"><strong>PDF<\/strong><\/a>)<em><br \/>\nIlkka Kosunen, Kai Kuikkaniemi, Toni Laitinen, Marko Turpeinen<\/em><\/li>\n<\/ul>\n<ul>\n<li>Physiology as XP \u2013 BodyBlogging to Victory (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Gilleade et al (Body Blogging).pdf\"><strong>PDF<\/strong><\/a>)<em><br \/>\nKiel Gilleade, Stephen Fairclough<\/em><\/li>\n<\/ul>\n<ul>\n<li> Social Interaction using Mobile Devices  and Biofeedback: Effects on Presence, Attraction and Emotions (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Chanel et al (Synchro).pdf\"><strong>PDF<\/strong><\/a>)<em><br \/>\nGuillaume Chanel, Siiri Pelli, Niklas Ravaja, Kai Kuikkaniemi<\/em><\/li>\n<\/ul>\n<ul>\n<li>Spellbinder: Interactive Communication through a Brain Computer Interface (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Geurts et al (Spellbinder).pdf\"><strong>PDF<\/strong><\/a>)<em><br \/>\nLuc Geurts, Marc Van Hulle<\/em><\/li>\n<\/ul>\n<ul>\n<li>The Future of Brain-Computer Interface for Games and Interaction Design (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/brain-computer_interface_for_games_and_interaction_design.doc\"><strong>DOC<\/strong><\/a>)<em><br \/>\nPetar Jercic, Henrik Cederholm<\/em><\/li>\n<\/ul>\n<ul>\n<li>Towards Mutliplayer BCI Games (<a href=\"http:\/\/www.physiologicalcomputing.net\/workshops\/biosplay2010\/BioSPlay_Gurkok et al (Multiplayer BCI).pdf\"><strong>PDF<\/strong><\/a>)<br \/>\n<em>Hayrettin G\u00a8urk\u00a8ok, Danny Plass-Oude Bos, Michel Obbink, Gido Hakvoort, Christian M\u00a8uhl, Anton Nijholt<\/em><\/li>\n<\/ul>\n<div class=\"subtitle\">Workshop Submissions<\/div>\n<p>We invite you to submit position papers  relating to the use of  physiological, biological, or behavioral signals  in social and multiuser  games and entertainment applications. For this  workshop the understood  definition of  biosignals is them being  psychophysiologal signals such  as EEG, EMG, GSR, or heart rate, but  also pressure sensors, motion and  gesture sensors, eye trackers, or  behavioral gameplay metrics data. The  workshop will focus on  discussions pertaining to the design implications  gathered from  biometric data as well as methodologies concerning the  application and  analysis of the data.<\/p>\n<p>Submissions are invited on the following topics (though not restricted to these topics):<strong> &#8211;<br \/>\n<\/strong><\/p>\n<ul>\n<li>Related biometric or affective input gaming prototypes<\/li>\n<li>Experimental studies using biosignals<\/li>\n<li>Design proposals for games using affective input, adaptive input processing or biosignals for evaluation or interaction<\/li>\n<li>Conceptual analysis of biosignal data<\/li>\n<li>Related philosophical considerations (ethics, social impact, phenomenlogy)<\/li>\n<\/ul>\n<p>Submissions  are expected in the form of two to four-page position  papers,  describing the area of research and motivation to join the  workshop. We  expect that you will also describe your expectations of the  workshop.<\/p>\n<p>Papers should be formatted according to the ACM SIGCHI guidelines (HCI archive format), <a href=\"http:\/\/chi2010.org\/authors\/format.html#archiveformat\">see here<\/a>.<\/p>\n<p>Position papers should be sent to <a href=\"mailto:biosplay@affectivegaming.info\"><del>biosplay-AT-affectivegaming.info<\/del><\/a><\/p>\n<p>Participants will be selected on the basis of the relevance of their work and their interests and familiarity with the topic.<\/p>\n<p>Accepted  papers will be collected to a publication, which will be  published by  Helsinki Institute for Information Technology. We will also  consider  possibility to organize a joint journal publication related to  workshop  themes.<\/p>\n<div class=\"subtitle\">Organising Committee<\/div>\n<ul>\n<li>Kai Kuikkaniemi, Helsinki Institute for Information Technology, Finland<\/li>\n<li>Niklas Ravaja, Center for Knowledge and Innovation Research, Finland<\/li>\n<li>Hannu Korhonen, Nokia Research Center, Finland<\/li>\n<li>Lennart Nacke,\u00a0University of Saskatchewan, Canada<\/li>\n<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Workshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications In conjunction with the Fun and Games Conference 2010 15 September 2010 BioS-Play is a workshop targeted to explore the domain of biosignal adaptive games and playful application in a multiuser or social context. Using biosignal instrumentation is an established process in experimental psychology [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"spay_email":""},"jetpack_shortlink":"https:\/\/wp.me\/PY315-sv","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/pages\/1767"}],"collection":[{"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1767"}],"version-history":[{"count":24,"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/pages\/1767\/revisions"}],"predecessor-version":[{"id":1799,"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=\/wp\/v2\/pages\/1767\/revisions\/1799"}],"wp:attachment":[{"href":"http:\/\/www.physiologicalcomputing.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1767"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}