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Better living through affective computing

I recently read a paper by Rosalind Picard entitled “emotion research for the people, by the people.”  In this article, Prof. Picard has some fun contrasting engineering and psychological perspectives on the measurement of emotion.  Perhaps I’m being defensive but she seemed to have more fun poking fun at the psychologists than the engineers, but [...]

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life logging + body blogging

This article in New Scientist prompts a short follow-up to my posts on body-blogging. The article describes a camera worn around the neck that takes a photograph every 30sec. The potential for this device to help people suffering from dementia and related problems is huge. At perhaps a more trivial level, the camera would be [...]

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Body blogging

I’ve just returned from a summer school on pervasive adaptation organised under the PERADA project.  As preparation for my talk, I was asked to identify some future applications for physiological computing.  I drew from an idea first articulated by Ros Picard that exposure to quantifiable, objective feedback about emotional states could serve an educational purpose [...]

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E3 2009: Nintendo enter the world of physiological gaming with Wii Vitality

At this year’s E3 Microsoft, Nintendo and Sony all presented their own vision of how the player will interact with games in the future. Microsoft introduced Project Natal, a full-body hands-free game controller, which had previously been hinted upon early last month. You can check the concept video here. Sony demonstrated a wand like motion [...]

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