In our final workshop video Alan Pope presents “Movemental”: Integrating Movement and the Mental Game (PDF). For the uninitiated Alan Pope co-authored a paper back in the early 90’s which introduced the concept of bio-cybernetic adaptation which has become a key work for us in the field of Physiological Computing. It was with much excitement that we received a paper submission from Alan and it was great to have him talk shop at the event.
Alan’s latest work with his colleague Chad Stephens described several new methods of adapting controller interfaces using physiology, in this case a Wii game controller. I was going to release the original footage I recorded during the workshop, however the camera failed to pick up any of the game demo’s that were shown. As one of my particular research fancies are biofeedback based game mechanics (e.g. lie-detection, sword fighting) I’ve remade the video with Alan’s permission using his power point presentation and so the demo’s can be enjoyed in all their glory.
(Pope, A., Stephens, C.) “Movemental”: Integrating Movement and the Mental Game (PDF)
A videogame or simulation may be physiologicallymodulated to enhance engagement by challenging the user to achieve a target physiological state. A method and several implementations for accomplishing this are described.
So that’s the end of our workshop video series. I hope you’ve all enjoyed them, for now I’m going to hibernate for a month to recover from the editing process.
This week see’s the release of the talks presented during the Sharing the Physiological Experience session. To view these talks and more please click here. For guidance about the session 4 talks please consult the abstracts listed below.
This release marks the end of the CHI 2011 Brain and Body Designing for Meaningful Interaction workshop videos. I’d like to thank our presentators for allowing us to share their talks on the Internet and for choosing our workshop to present their research. Without you the workshop could not of been the success it was. Hopefully these videos will go some small way to bringing your excellent research to a wider audience, and if not they can always be used to explain what exactly you do to family and friends.
This week see’s the release of the talks presented during the Evaluating the User Experience session. To view these talks and more please click here. For guidance about the session 3 talks please consult the abstracts listed below.
This week see’s the release of the talks* presented during the Meaningful Interaction session. To view these talks please click here. For guidance about the session 2 talks please consult the abstracts listed below.
While CHI2011 maybe over we’re still a while away before the bbiCHI2011 workshop can officially wrap-up. For the next four weeks we’ll be releasing the videos we took of the presentated papers (see here for the full list). This week see’s the release of the opening talk Introducing Meaningful Interaction presented by Stephen Fairclough and the three talks presented during the Input Control session.
To view all four talks please click here. For guidance about session 1 talks please consult the abstracts listed below.
Schedule can be found here.
Workshop papers can be found here.
The submission deadline for the CHI2011 workshop Brain and Body Interfaces: Designing for Meaningful Interaction is next Friday, 28th January 2011. Paper submissions are to be e-mailed to submit (at) physiologicalcomputing.net. For any queries about the workshop please contact me at k.m.gilleade (at) lmju.ac.uk.
The workshop’s social media links are now online.
I’m proud to announce the launch of the official webpage for Brain and Body Interfaces: Designing for Meaningful Interaction a workshop running at CHI 2011 May 7-11th 2011. You can subscribe to the workshop RSS feed here, where we will be posting all the latest workshop updates (social networking feeds will be following shortly).
I’ve created a subdomain to host the webpage to make it easier to remember http://brainandbody.physiologicalcomputing.net.