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{ Category Archives } Musings

Thoughts, opinions about physiological computing applications both real and imaginary

Mobile Monitors and Apps for Physiological Computing

I always harbored two assumptions about the development of physiological computing systems that have only become apparent (to me at least) as technological innovation seems to contradict them.  First of all, I thought nascent forms of physiological computing systems would be developed for desktop system where the user stays in a stationary and more-or-less sedentary [...]

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Making Data Meaningful

The problem with collecting in any amount of data is figuring out how to present that data in a manner that is meaningful for its intended audience. For example if you want to assess the physical effort you exert during a run a plot of physiological activity (e.g. heartbeat rate) against time will provide you [...]

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Functional vocabulary: an issue for Emotiv and Brain-Computer Interfaces

The Emotiv system is a EEG headset designed for the development of  brain-computer interfaces.  It uses 12 dry electrodes (i.e. no gel necessary), communicates wirelessly with a PC and comes with a range of development software to create applications and interfaces.  If you watch this 10min video from TEDGlobal, you get a good overview of [...]

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Calm your spirits Kusagari, Red Steel 3 unlikely to use the Wii Vitality

In April there was a rumour going around that the next Red Steel (the third in the series) might support the Wii Vitality. The gameplay in Red Steel is a mixture of first person shooting and first person sword fighting. In the last Red Steel the combat system felt very similar to that of two-player [...]

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Better living through affective computing

I recently read a paper by Rosalind Picard entitled “emotion research for the people, by the people.”  In this article, Prof. Picard has some fun contrasting engineering and psychological perspectives on the measurement of emotion.  Perhaps I’m being defensive but she seemed to have more fun poking fun at the psychologists than the engineers, but [...]

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Post E3: Without Vitality we draw upon Innergy

Well that was a disappointment. In the end Nintendo decided against demonstrating the Wii Vitality at this year’s E3. A representative of the company stated that the Vitality was a no-show because Nintendo did not believe the event was a suitable environment for the product. Disappointing but given their press event was jam packed with [...]

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Pre-E3: Thoughts on the Wii Vitality

With only hours left until Nintendo’s E3 press event I’ve once again been pondering what we’ll see from the Wii Vitality. At last year’s E3 the device’s announcement didn’t exactly wow the audience. It’s not surprising as Nintendo didn’t provide a demonstration of the device which might have bought gamers into the concept.  Nintendo have [...]

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